Please join us! Jump on in to the playlists and let us know what you’re thinking. Cheer the protagonists, hiss at the villains and gasp at the complications as apocalyptica is barfed forth, questions are asked/acted upon and fuckery is dealt out.
It is an average night in the Mouse Peninsula when Nurse Lip gets a call to extract a mid-level corporate asshole, Mr. Roark, from a firefight in the courtyard of a storybook castle.
Ell wakes up in his Trenchtown crash-pad to find out that he is a finalist for the prestigious Trenchtown Adventurer’s Grant for the Betterment of Mars. This is a guy who knows all of the angles, watch him work them all in the not-quite terraformed Martian hellscape.
I’m MCing two games in a kind of video-play-by-post and I’m surprised at how much fun it is. At first I was all about keeping it fast and loose. Quickly, I wanted my lighting to be better and to have it look and sound cool for the video recording. I’ll get over it.
Another shock is how good the Burned Over Zine is. The Apocalypse World 2e text is a leap over the original and now the Bakers are vaulting over that with these new moves and playbooks. The new Barter rules are tight.
At the end of the day, the game comes first. I’m glad this kind of play is this much fun. If you give it a go and play this way, please let me know how it goes for ya. If you give our games a listen, please leave comments and ask questions.
With video it kinda feels like play-by-post and it kinda doesn’t. I’ve enjoyed play-by-post games in the past and it was through those games that I realized how much I really love writing. That said, it is a ton of time and effort to play a game like that with lots of keyboard sweat. I’m hoping the quick nature of video responses will keep the sweat factor down and keep the games going where other pbp games tend to fall to the wayside. Also in our favor is the 1 MC/1 PC dynamic that will cut down on exhausting lag. Time will tell.
Daniel and Jay are amazing people. Please support their work.
Was talking about starting a Blades game with some friends on a discord and a buddy mentioned that he’d rather not play straight-up evil. Doskvol is a big corrupt mess, that shouldn’t be too hard.
Here are a couple of thoughts.
The 8th Family
You are one of the oldest families in Doskvol, born from a marriage between miners and fisherfolk that ended a bloody feud between the two original factions back when the North Hook wasn’t the Dark Gem of the Empire.
After a disagreement with the Lord Governor he destroyed your clan, killed the matriarch, sent the children into orphanages, and somehow he disappeared the 8th Tower. It is a decade later and few remember that your family ever existed, blotted out by an Imperial Arcane curse. You’ve gathered at an abandoned house the family once owned to form a crew and get your revenge.
Framed for a crime you didn’t commit…
Your commanding officer framed you all for a crime during the Unity War and you just got out (broke out?) of a floating military prison hulk. You know your CO returned to Doskvol but where are they now? What faction are they in charge of?
Time to secure your base, find the bastard who put you all away and get even…
The Weeping Lady is the one member of Doskvol’s original pantheon who the Imperial Church has been unable to destroy. You are the last of her True Cult, not a sanitized monastery or an Imperial nunnery. Uncover the Weeping Lady’s lost history, paved over by architects and Imperial Whispers.
You are a team of rogue scientists, traversing the Ghost Field and testing ghosts and arcane energies with one unifiied goal:
You are going to fix death.
When the sky broke and ghosts flooded the world it opened the door for the corruption you see all around you. Fix death and the rest of the world will figure itself out. It is going to take more resources than anyone could afford and so, you’ve all turned to crime, taking what you need to make the world a better place.
Just one of those things where you play with Affinity by putting city lights on Mars, start playing an AW Burned Over game via video play-by-post and then you look at Canva.com again and there are magazine templates and here we are…
After watching Fury Road every few months since it came out I rewatched Beyond Thunderdome tonight and it held up well. The movies have more parallels than I thought. It felt like both films started with the same opening move but different results.
Well, ain’t we a pair…
In the beginning of the session if you are walking the path of Mad Max, the Stranger with No Name, the One Who Keeps Mr. Death in His Pocket, the Walker in the Waste, the Raggedy Man, roll +Hard.
On a 10+, you get to the charged situation in pretty good shape, Choose 5
On a 7-9, choose 3 from the list.
On a 6 or lower, choose 1.
_ You’ve got your vehicle but it is almost out of fuel
_ You’re a walking weapons cache. Roll Under Fire if you are supposed to be without a weapon and on a hit, tell the MC how you tucked one away where no one thought to look.
_ You’ve got both boots. If nothing else you can walk the fuck out of here.
_ You’ve got that little shiny lux thing you found in the wastelands, stuck in your belt; its not a weapon. Do you know what it is?
_ You’ve got your autonomy, no one has captured you nor chained you to their bumper.
_ You’ve got water and food to last a few days but not enough to walk out of here and hope to make it to the next settlement.
_ You’re not seeing ghosts from past regrets quite as often but if shit gets dangerous old traumas will likely surface. Knowing the difference between those old ghosts and the people right in front of you might prove challenging.
I’ve never wanted a tweet to go viral as much as this one:
I’m all over the place this week and thought I’d get the links all in one place in case you are on the road and need to hear me prattle on about games for a few hours but don’t have my cell phone number.
I was sincerely honored to be asked to co-host this podcast about Trophy games with Jason Cordova of Gauntlet fame. The podcast is about Trophy Gold and Dark (and more?) but many of the techniques discussed are usable all over the table and cool monsters are cool monsters. If Monsters from the World’s Birth sound interesting to you, check it.
Daniel and I are playing Cyberpunk A.W. using the Burned Over Zine rules with asynchronous video and I’m totally digging it. It is like video play-by-post. The link above is the playlist where you can find it all.
It is not often I’m gaming and think, “Shit, this feels new to me,” but this game is odd and new. I’m digging it and cyberpunk feels like the perfect genre for it. Daniel is a real-life nurse and he’s bringing to the table.
If folks would like, I could post when we get updates under the twitter hashtag #cyberpunknurse.
Cash, Rules, Everything, Around, Me C.R.E.A.M. Get the money Dollar, dollar bill y’allIt’s been twenty-two long hard years, I’m still strugglin’ Survival got me buggin’, but I’m alive on arrival I peep at the shape of the streets And stay awake to the ways of the world ’cause shit is deep A man with a dream with plans to make C.R.E.A.M.
When some assholes agrees to pay you in cash or credstick, talk to the MC and decide which if the payment is:
Some cash, a nice tip
Take +1 Forward on your next Barter roll
Stupid money, really opulent, more money than you are used to seeing in one place.
Take +1 Forward for Barter and Act Under Fire +Barter if what you purchase could hurt or infringe on the territory of someone else or give you an advantage over a threat, if you fail the +1 is gone.
Fuck-you-money, a monarch’s ransom, some Scrooge McDuck shit.
Buy whatever you want whenever you want but once you buy anything out of the norm word hits the streets. Threats are going to circle you.
If you should buy something really huge and game-changing (aircraft carrier, Manhattan, a spaceship, a satellite, a space elevator, a giant kaiju-punching robot, etc) scale down from Fuck-you-money to Stupid money.
Now I’m going to do my best D. Vincent Baker/Meguey Baker impression with a play example. This makes me nervous because the AW2e book has my favorite play examples ever.
An Example with further thoughts
“More money than I can count? Fuck it, I buy an aircraft carrier with jets and shit. Let’s do this.”
“Cool! Let’s talk about what buying an aircraft carrier looks like in this neon apocalypse.”
“I dunno. usedaircraftcarrier.gov?”
“Let’s think about it. There are U.S. Navy aircraft carriers for sale. Shit, there are some sailing around out there, floating without orders since the Elevator Wars looking for a place to get fuel and supplies. Every so often you hear about a coastal town getting ransacked by one.
“Your local arms dealer, Dremmer has a bodyguard with a Marines tattoo. Word is he served on one and got away. He might know how to purchase such a thing. Maybe ask him to set up a sit-down?”
“Shit, I’m not going to be able to just order one online am I?”
“Want to jack into the net and see if there is a place to buy one online? Sounds like Open Your Brain…”
See what I’m doing there? I’m not telling the player no. Shit, I think the game becomes MORE interesting if they purchase an aircraft carrier. The contact, the sales and the negotiation will be interesting to me and put lots more threats on the map.
I’m not putting hurdles in their way. I’m barfing forth cyber-apocalyptica (raids from off-shore aircraft carriers desperate for supplies…niiiice), thinking off-screen and responding with fuckery.
What I’m not doing is telling them that it is impossible or shrugging and saying that they have no idea how to go about doing that. I’m offering ideas that I think will lead to cool shit happening if they decide to follow up.
An Example That Jumps To It
“Cal wants to buy an aircraft carrier.”
“Cool. Cal hands the jingle over to Captain Dustwich who heads into the Baltimore/Atlanta/Indie Triangle with a small fortune and several platoons of loyal marines. She salutes and hands Cal a saber. The people who have lived and worked on the carrier are looking up at you and your posse…”
A Mistake Example with Correction
“Brushfire wants to buy an aircraft carrier with this Fuck-You-Money.”
“No way. Fuck that. That is ridiculous.”
“Could we talk about it? If it really bugs you I’ll find something else to do. I don’t want anyone to feel unsafe if aircraft carriers are a trigger but I think it could be a fun hardhold and getting to the purchase could make for some fun moves.”
“Shit, yeah. Give me a few minutes to think this over. I was so surprised that I just knee-jerked a negative. Let’s take a break, let me digest and come together and talk about what that would look like, ask each other a bunch of questions.”
I don’t know what they want from me It’s like the more money we come across The more problems we see