Dreamation, notes before I collapse.

I haven’t slept in a while; this isn’t something I do at cons. I’m at my mom’s, where I’ll eat and then collapse.

I think me and Jeff hashed out in a neat thing to do with some Sons of Kryos content, inspired by a breakfast with Rob Donoghue. Interactions with Rob Donoghue cause good shit, the last time we talked at length, 1st Quest happened.

Speaking of which, 1st Quest had some solid sessions. I need to entirely toss out the text I have and re-write it this summer. That doesn’t mean I will. But I need to.

Agon is a hoot. Is long-limbed broken?

It was a weekend of walking too briskly past amazing people in order to meet up with other amazing people with whom I had an appointment/game/something.

My first Dreamation happened half a decade ago. This is nuts. Time is nuts.

When disagreeing in real-life, it is much easier to bring levity with penis jokes than it is on the internets.

I need to stop repeating stories; it is obnoxious. I am not sure I can stop.

Vinny talked to us at the Indie Round Table and the long and the short of it is, we need to think creatively about our small table groups and his logistics. He has bent over backwards for the indie crew and I’m going to enjoy finding ways to solve this problem that have nothing to do with letting in overblown groups but still solves the problem.

Talking too late with Luke and Thor. Talking too late with Matt and Joshua. Up too early for Warlock Corner. Diner foods.

The first lines of 1st Quest’s new manuscript:

This is 1st Quest.

Let’s play.

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24 thoughts on “Dreamation, notes before I collapse.

  1. It was good to chat w/ you this weekend, as well as eavesdrop on a little bit of 1Q action. I look forward to the new manuscript. A place to start might be to write briefly about how you want someone who’s never met you to be able to play after they’ve read the book, that they might not have before.

    Re: Time is nuts. I agree. Five years is just not to be believed.

  2. It was good to chat w/ you this weekend, as well as eavesdrop on a little bit of 1Q action. I look forward to the new manuscript. A place to start might be to write briefly about how you want someone who’s never met you to be able to play after they’ve read the book, that they might not have before.

    Re: Time is nuts. I agree. Five years is just not to be believed.

  3. It was good to chat w/ you this weekend, as well as eavesdrop on a little bit of 1Q action. I look forward to the new manuscript. A place to start might be to write briefly about how you want someone who’s never met you to be able to play after they’ve read the book, that they might not have before.

    Re: Time is nuts. I agree. Five years is just not to be believed.

  4. It was good to chat w/ you this weekend, as well as eavesdrop on a little bit of 1Q action. I look forward to the new manuscript. A place to start might be to write briefly about how you want someone who’s never met you to be able to play after they’ve read the book, that they might not have before.

    Re: Time is nuts. I agree. Five years is just not to be believed.

  5. I think what Vinny wants from us is entirely reasonable, but I’m frankly not 100% sure what it is that he wants exactly. More people at each table? More sessions of popular/new indie games?

    Thanks for your fucking awesome feedback at roundtable, especially to .

    Matt

  6. I think what Vinny wants from us is entirely reasonable, but I’m frankly not 100% sure what it is that he wants exactly. More people at each table? More sessions of popular/new indie games?

    Thanks for your fucking awesome feedback at roundtable, especially to .

    Matt

  7. I think what Vinny wants from us is entirely reasonable, but I’m frankly not 100% sure what it is that he wants exactly. More people at each table? More sessions of popular/new indie games?

    Thanks for your fucking awesome feedback at roundtable, especially to .

    Matt

  8. I think what Vinny wants from us is entirely reasonable, but I’m frankly not 100% sure what it is that he wants exactly. More people at each table? More sessions of popular/new indie games?

    Thanks for your fucking awesome feedback at roundtable, especially to .

    Matt

  9. Send me a link to the google doc of the latest version of 1st Quest when you’ve done the once over lightly (as opposed to the total revision you say you need to do but won’t have time to do for a while)?

  10. Send me a link to the google doc of the latest version of 1st Quest when you’ve done the once over lightly (as opposed to the total revision you say you need to do but won’t have time to do for a while)?

  11. Send me a link to the google doc of the latest version of 1st Quest when you’ve done the once over lightly (as opposed to the total revision you say you need to do but won’t have time to do for a while)?

  12. Send me a link to the google doc of the latest version of 1st Quest when you’ve done the once over lightly (as opposed to the total revision you say you need to do but won’t have time to do for a while)?

  13. Having talked to about my guess about what Vinnie says (as I was playing Annalise during the round table), his first idea was:

    Okay, so Vinnie is thinking, “If I have X number of people wanting to play games, I have to keep them happy.” So, saying “You need to run X number of gamer-hours to get a free membership” might give enough flex, especially if folks can combine hours so that, even if they can’t all get free memberships, they can get discounted ones.

    I’m not sure if there are other options here. I mean, if we’re talking 12 hours of gaming for 8 people, aka 96 gamer hours (which was my assumption and my well be incorrect), if you’re running for 4 people, you can’t do 96 gamer hours without committing to doing basically nothing but running games.

    From my point of view, if I got to the stage where I felt comfortable running an rpg at Dreamation or Dexcon, well, I wouldn’t earn enough hours, but would be happy to donate mine to someone else.

  14. Having talked to about my guess about what Vinnie says (as I was playing Annalise during the round table), his first idea was:

    Okay, so Vinnie is thinking, “If I have X number of people wanting to play games, I have to keep them happy.” So, saying “You need to run X number of gamer-hours to get a free membership” might give enough flex, especially if folks can combine hours so that, even if they can’t all get free memberships, they can get discounted ones.

    I’m not sure if there are other options here. I mean, if we’re talking 12 hours of gaming for 8 people, aka 96 gamer hours (which was my assumption and my well be incorrect), if you’re running for 4 people, you can’t do 96 gamer hours without committing to doing basically nothing but running games.

    From my point of view, if I got to the stage where I felt comfortable running an rpg at Dreamation or Dexcon, well, I wouldn’t earn enough hours, but would be happy to donate mine to someone else.

  15. Having talked to about my guess about what Vinnie says (as I was playing Annalise during the round table), his first idea was:

    Okay, so Vinnie is thinking, “If I have X number of people wanting to play games, I have to keep them happy.” So, saying “You need to run X number of gamer-hours to get a free membership” might give enough flex, especially if folks can combine hours so that, even if they can’t all get free memberships, they can get discounted ones.

    I’m not sure if there are other options here. I mean, if we’re talking 12 hours of gaming for 8 people, aka 96 gamer hours (which was my assumption and my well be incorrect), if you’re running for 4 people, you can’t do 96 gamer hours without committing to doing basically nothing but running games.

    From my point of view, if I got to the stage where I felt comfortable running an rpg at Dreamation or Dexcon, well, I wouldn’t earn enough hours, but would be happy to donate mine to someone else.

  16. Having talked to about my guess about what Vinnie says (as I was playing Annalise during the round table), his first idea was:

    Okay, so Vinnie is thinking, “If I have X number of people wanting to play games, I have to keep them happy.” So, saying “You need to run X number of gamer-hours to get a free membership” might give enough flex, especially if folks can combine hours so that, even if they can’t all get free memberships, they can get discounted ones.

    I’m not sure if there are other options here. I mean, if we’re talking 12 hours of gaming for 8 people, aka 96 gamer hours (which was my assumption and my well be incorrect), if you’re running for 4 people, you can’t do 96 gamer hours without committing to doing basically nothing but running games.

    From my point of view, if I got to the stage where I felt comfortable running an rpg at Dreamation or Dexcon, well, I wouldn’t earn enough hours, but would be happy to donate mine to someone else.

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