A pleasant weekend.

Friday I got some solid research done before work. My final paper for my class on literacy and school libraries is looking solid. Now it just needs some writing.

Friday night I met up with Jeff, Paula, Colleen and Matt to play us some Lady Blackbird. It was good fun and based on some instant messaged conversations with John after that, he made some changes to the pdf, which is neat to see.

Saturday was a decent day at work and met with Jim, Aaron and Charlotte to play some D&D after that. We were making our way through an okay encounter with some orcs when a dragon showed up. It was looking like a role-playing encounter but then Charlotte’s elf hit it with an arrow. She attempted to bluff it, make it look like an accident. No dice; she rolled a 1.

Already a bit worn out from the orcs, we took the thing on, just three of us. We took it down. It effing rocked. I spent all of my encounters and dailies on it and they all hit, every last one of them. I’ll write about it in Daggers & Deviltry later. We were all really pumped.

Woke up Sunday afternoon to Jeff playing UFC 97, which was pretty lackluster, all things said and done. Spent the rest of Sunday on the couch- eating, sleeping or reading comics.

Now it is the middle of the night and I’m at the library. I just got some real headway on my group Issue Brief and I’m taking a break. It feels like I finally wrote something that will be useful to the paper, finally, which is nice.

It is going to be a night of writing. If I can do it, I’ll write through the night and then meat Jim and Charlotte at the gym to do a rockin’ workout that we are all looking forward to hitting.

How was your weekend?

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16 thoughts on “A pleasant weekend.

  1. Nice, although I wish it was still going

    We took a spur of the moment overnight trip to Lincoln City on the Oregon Coast, about a 2-3 hour drive, and stayed at a little hotel up on a bluff.

    Did the usual beach things – played in the sand, went wading, had clam chowder at Mo’s, lost 20 bucks at the casino. Good times.

    I also got to climb up inside a restored lighthouse at Cape Meares, complete with brass gears and prism lenses. The floor had honeycombed metal and glass panels set into it. It was like something from Myst.

    Stopped at a rest-stop to stretch my legs and, on a lark, followed a trail at the edge of the picnic area over a bridge. Turned out there used to be a steam-donkey up there for dragging timber up to the railroad spur. Never knew it was there.

    I always have a surfeit of creative energy I can’t quite get out after these trips. Every leg of the journey has some evocative element I want to include in a game or (of late) a drawing, but I never know where to start.

    It has me thinking now about places and buildings and other “non-character” “non-story” elements in games. There are *things* we get excited about too, not just people and events. And sometimes we want to share them and try to convey some part of what excites us about them. “I want the players to see this lighthouse” “Wouldn’t it be cool have a running battle along this creekbed, ducking under and leaping over mossy logs” and so on.

    Now that has me wondering how a GM can introduce the things that inspire them into a game without forcing them.

    Sorry for the long post, but you asked a timely question. In short, it was a great weekend. Thanks 🙂

  2. Nice, although I wish it was still going

    We took a spur of the moment overnight trip to Lincoln City on the Oregon Coast, about a 2-3 hour drive, and stayed at a little hotel up on a bluff.

    Did the usual beach things – played in the sand, went wading, had clam chowder at Mo’s, lost 20 bucks at the casino. Good times.

    I also got to climb up inside a restored lighthouse at Cape Meares, complete with brass gears and prism lenses. The floor had honeycombed metal and glass panels set into it. It was like something from Myst.

    Stopped at a rest-stop to stretch my legs and, on a lark, followed a trail at the edge of the picnic area over a bridge. Turned out there used to be a steam-donkey up there for dragging timber up to the railroad spur. Never knew it was there.

    I always have a surfeit of creative energy I can’t quite get out after these trips. Every leg of the journey has some evocative element I want to include in a game or (of late) a drawing, but I never know where to start.

    It has me thinking now about places and buildings and other “non-character” “non-story” elements in games. There are *things* we get excited about too, not just people and events. And sometimes we want to share them and try to convey some part of what excites us about them. “I want the players to see this lighthouse” “Wouldn’t it be cool have a running battle along this creekbed, ducking under and leaping over mossy logs” and so on.

    Now that has me wondering how a GM can introduce the things that inspire them into a game without forcing them.

    Sorry for the long post, but you asked a timely question. In short, it was a great weekend. Thanks 🙂

  3. Nice, although I wish it was still going

    We took a spur of the moment overnight trip to Lincoln City on the Oregon Coast, about a 2-3 hour drive, and stayed at a little hotel up on a bluff.

    Did the usual beach things – played in the sand, went wading, had clam chowder at Mo’s, lost 20 bucks at the casino. Good times.

    I also got to climb up inside a restored lighthouse at Cape Meares, complete with brass gears and prism lenses. The floor had honeycombed metal and glass panels set into it. It was like something from Myst.

    Stopped at a rest-stop to stretch my legs and, on a lark, followed a trail at the edge of the picnic area over a bridge. Turned out there used to be a steam-donkey up there for dragging timber up to the railroad spur. Never knew it was there.

    I always have a surfeit of creative energy I can’t quite get out after these trips. Every leg of the journey has some evocative element I want to include in a game or (of late) a drawing, but I never know where to start.

    It has me thinking now about places and buildings and other “non-character” “non-story” elements in games. There are *things* we get excited about too, not just people and events. And sometimes we want to share them and try to convey some part of what excites us about them. “I want the players to see this lighthouse” “Wouldn’t it be cool have a running battle along this creekbed, ducking under and leaping over mossy logs” and so on.

    Now that has me wondering how a GM can introduce the things that inspire them into a game without forcing them.

    Sorry for the long post, but you asked a timely question. In short, it was a great weekend. Thanks 🙂

  4. Nice, although I wish it was still going

    We took a spur of the moment overnight trip to Lincoln City on the Oregon Coast, about a 2-3 hour drive, and stayed at a little hotel up on a bluff.

    Did the usual beach things – played in the sand, went wading, had clam chowder at Mo’s, lost 20 bucks at the casino. Good times.

    I also got to climb up inside a restored lighthouse at Cape Meares, complete with brass gears and prism lenses. The floor had honeycombed metal and glass panels set into it. It was like something from Myst.

    Stopped at a rest-stop to stretch my legs and, on a lark, followed a trail at the edge of the picnic area over a bridge. Turned out there used to be a steam-donkey up there for dragging timber up to the railroad spur. Never knew it was there.

    I always have a surfeit of creative energy I can’t quite get out after these trips. Every leg of the journey has some evocative element I want to include in a game or (of late) a drawing, but I never know where to start.

    It has me thinking now about places and buildings and other “non-character” “non-story” elements in games. There are *things* we get excited about too, not just people and events. And sometimes we want to share them and try to convey some part of what excites us about them. “I want the players to see this lighthouse” “Wouldn’t it be cool have a running battle along this creekbed, ducking under and leaping over mossy logs” and so on.

    Now that has me wondering how a GM can introduce the things that inspire them into a game without forcing them.

    Sorry for the long post, but you asked a timely question. In short, it was a great weekend. Thanks 🙂

  5. Friday night, and I went to Games Club at Columbia University. I dozed, but did get some reading done and stuff.

    Saturday, we got to Dave’s for the first session of his Dresden Files game. We were about 45 minutes late, and I’d emailed that we would be, and that as long as we were walking through the Farmers’ Market en route anyway, did anyone want anything? Note to self: Next time, call, instead of email, although the bread and apples went over quite well.

    The gaming was decent, Dave having expected maybe 2 hours worth in a day he’d set aside 8. We got a lot further than he expected. He was also surprised that mnemex’s first reaction to having his wizard confronted with a weird supernatural incident was to use the Sight. This seemed perfectly logical to me, and I think they ironed out how to handle funky Sight shit, over dinner.

    We got home around 1 am, and then spent some time blogging and updating the game wiki, and I sent my zine for Alarums and Excursions in.

    Sunday, we visited and , along with , , and . Our hosts had cooked up a delicious breakfast, so I was glad we’d decided to bring artichokes and apples as a contribution. Good conversation, though I dozed on the couch. They assured me that it was adorable.

    We had ice cream before parting. I did a double, with garlic ice cream and dark cookies and cream. The garlic ice cream was not in the league of San Francisco’s Stinking Rose’s garlic ice cream, but it was still good. mnemex had rose petal ice cream, which tasted like raspberries to me.

    We got home early and watched a couple of episodes of 3rd season Futurama, as we crawl slowly through the show. has been loaning it to us, determined to fill in some of our cultural gaps. I worked on pbem stuff and reading. The pbem threads are at an interesting state, one focusing on a couple of students clearing the air, and another on trying to unravel a curse on one of the students, both suspenseful in interesting ways.

    The second thread, the one about the curse, involves talking to a ghost for an infodump, but the infodump isn’t what the scene’s about. I mean, yes, it’s important and all that, but, as the PCs don’t actually do anything during the infodump part, that’s just a single post I need to draft saying, “Okay, this is what you learn.”

    No, the interesting stuff on the thread is the nasty supernatural shit going on to try to keep them from talking to the ghost, which means that the PCs get to Do Stuff. There was some nice synchronicity I took advantage of, though currently, the email’s a bit snarled with a technical issue.

    mnemex and I were sort of aiming to turn into pumpkins by midnight. We missed, and then had to hunt down mnemex’s cell phone, which he thought he’d plugged in. Turned out he’d accidentally plugged his headphones into where the cell phone goes. So, we looked high and low. Then, I suggested he check his portable charger. He thought he remembered having plugged both laptop and phone into it when we were in the living room. He went to his back pack, pulled out the small zip bag that had his charger kit in it, and opened it. Yep, the phone was still attached to the charger.

    Yep, this is pretty close to S.O.P. for us.

  6. Friday night, and I went to Games Club at Columbia University. I dozed, but did get some reading done and stuff.

    Saturday, we got to Dave’s for the first session of his Dresden Files game. We were about 45 minutes late, and I’d emailed that we would be, and that as long as we were walking through the Farmers’ Market en route anyway, did anyone want anything? Note to self: Next time, call, instead of email, although the bread and apples went over quite well.

    The gaming was decent, Dave having expected maybe 2 hours worth in a day he’d set aside 8. We got a lot further than he expected. He was also surprised that mnemex’s first reaction to having his wizard confronted with a weird supernatural incident was to use the Sight. This seemed perfectly logical to me, and I think they ironed out how to handle funky Sight shit, over dinner.

    We got home around 1 am, and then spent some time blogging and updating the game wiki, and I sent my zine for Alarums and Excursions in.

    Sunday, we visited and , along with , , and . Our hosts had cooked up a delicious breakfast, so I was glad we’d decided to bring artichokes and apples as a contribution. Good conversation, though I dozed on the couch. They assured me that it was adorable.

    We had ice cream before parting. I did a double, with garlic ice cream and dark cookies and cream. The garlic ice cream was not in the league of San Francisco’s Stinking Rose’s garlic ice cream, but it was still good. mnemex had rose petal ice cream, which tasted like raspberries to me.

    We got home early and watched a couple of episodes of 3rd season Futurama, as we crawl slowly through the show. has been loaning it to us, determined to fill in some of our cultural gaps. I worked on pbem stuff and reading. The pbem threads are at an interesting state, one focusing on a couple of students clearing the air, and another on trying to unravel a curse on one of the students, both suspenseful in interesting ways.

    The second thread, the one about the curse, involves talking to a ghost for an infodump, but the infodump isn’t what the scene’s about. I mean, yes, it’s important and all that, but, as the PCs don’t actually do anything during the infodump part, that’s just a single post I need to draft saying, “Okay, this is what you learn.”

    No, the interesting stuff on the thread is the nasty supernatural shit going on to try to keep them from talking to the ghost, which means that the PCs get to Do Stuff. There was some nice synchronicity I took advantage of, though currently, the email’s a bit snarled with a technical issue.

    mnemex and I were sort of aiming to turn into pumpkins by midnight. We missed, and then had to hunt down mnemex’s cell phone, which he thought he’d plugged in. Turned out he’d accidentally plugged his headphones into where the cell phone goes. So, we looked high and low. Then, I suggested he check his portable charger. He thought he remembered having plugged both laptop and phone into it when we were in the living room. He went to his back pack, pulled out the small zip bag that had his charger kit in it, and opened it. Yep, the phone was still attached to the charger.

    Yep, this is pretty close to S.O.P. for us.

  7. Friday night, and I went to Games Club at Columbia University. I dozed, but did get some reading done and stuff.

    Saturday, we got to Dave’s for the first session of his Dresden Files game. We were about 45 minutes late, and I’d emailed that we would be, and that as long as we were walking through the Farmers’ Market en route anyway, did anyone want anything? Note to self: Next time, call, instead of email, although the bread and apples went over quite well.

    The gaming was decent, Dave having expected maybe 2 hours worth in a day he’d set aside 8. We got a lot further than he expected. He was also surprised that mnemex’s first reaction to having his wizard confronted with a weird supernatural incident was to use the Sight. This seemed perfectly logical to me, and I think they ironed out how to handle funky Sight shit, over dinner.

    We got home around 1 am, and then spent some time blogging and updating the game wiki, and I sent my zine for Alarums and Excursions in.

    Sunday, we visited and , along with , , and . Our hosts had cooked up a delicious breakfast, so I was glad we’d decided to bring artichokes and apples as a contribution. Good conversation, though I dozed on the couch. They assured me that it was adorable.

    We had ice cream before parting. I did a double, with garlic ice cream and dark cookies and cream. The garlic ice cream was not in the league of San Francisco’s Stinking Rose’s garlic ice cream, but it was still good. mnemex had rose petal ice cream, which tasted like raspberries to me.

    We got home early and watched a couple of episodes of 3rd season Futurama, as we crawl slowly through the show. has been loaning it to us, determined to fill in some of our cultural gaps. I worked on pbem stuff and reading. The pbem threads are at an interesting state, one focusing on a couple of students clearing the air, and another on trying to unravel a curse on one of the students, both suspenseful in interesting ways.

    The second thread, the one about the curse, involves talking to a ghost for an infodump, but the infodump isn’t what the scene’s about. I mean, yes, it’s important and all that, but, as the PCs don’t actually do anything during the infodump part, that’s just a single post I need to draft saying, “Okay, this is what you learn.”

    No, the interesting stuff on the thread is the nasty supernatural shit going on to try to keep them from talking to the ghost, which means that the PCs get to Do Stuff. There was some nice synchronicity I took advantage of, though currently, the email’s a bit snarled with a technical issue.

    mnemex and I were sort of aiming to turn into pumpkins by midnight. We missed, and then had to hunt down mnemex’s cell phone, which he thought he’d plugged in. Turned out he’d accidentally plugged his headphones into where the cell phone goes. So, we looked high and low. Then, I suggested he check his portable charger. He thought he remembered having plugged both laptop and phone into it when we were in the living room. He went to his back pack, pulled out the small zip bag that had his charger kit in it, and opened it. Yep, the phone was still attached to the charger.

    Yep, this is pretty close to S.O.P. for us.

  8. Friday night, and I went to Games Club at Columbia University. I dozed, but did get some reading done and stuff.

    Saturday, we got to Dave’s for the first session of his Dresden Files game. We were about 45 minutes late, and I’d emailed that we would be, and that as long as we were walking through the Farmers’ Market en route anyway, did anyone want anything? Note to self: Next time, call, instead of email, although the bread and apples went over quite well.

    The gaming was decent, Dave having expected maybe 2 hours worth in a day he’d set aside 8. We got a lot further than he expected. He was also surprised that mnemex’s first reaction to having his wizard confronted with a weird supernatural incident was to use the Sight. This seemed perfectly logical to me, and I think they ironed out how to handle funky Sight shit, over dinner.

    We got home around 1 am, and then spent some time blogging and updating the game wiki, and I sent my zine for Alarums and Excursions in.

    Sunday, we visited and , along with , , and . Our hosts had cooked up a delicious breakfast, so I was glad we’d decided to bring artichokes and apples as a contribution. Good conversation, though I dozed on the couch. They assured me that it was adorable.

    We had ice cream before parting. I did a double, with garlic ice cream and dark cookies and cream. The garlic ice cream was not in the league of San Francisco’s Stinking Rose’s garlic ice cream, but it was still good. mnemex had rose petal ice cream, which tasted like raspberries to me.

    We got home early and watched a couple of episodes of 3rd season Futurama, as we crawl slowly through the show. has been loaning it to us, determined to fill in some of our cultural gaps. I worked on pbem stuff and reading. The pbem threads are at an interesting state, one focusing on a couple of students clearing the air, and another on trying to unravel a curse on one of the students, both suspenseful in interesting ways.

    The second thread, the one about the curse, involves talking to a ghost for an infodump, but the infodump isn’t what the scene’s about. I mean, yes, it’s important and all that, but, as the PCs don’t actually do anything during the infodump part, that’s just a single post I need to draft saying, “Okay, this is what you learn.”

    No, the interesting stuff on the thread is the nasty supernatural shit going on to try to keep them from talking to the ghost, which means that the PCs get to Do Stuff. There was some nice synchronicity I took advantage of, though currently, the email’s a bit snarled with a technical issue.

    mnemex and I were sort of aiming to turn into pumpkins by midnight. We missed, and then had to hunt down mnemex’s cell phone, which he thought he’d plugged in. Turned out he’d accidentally plugged his headphones into where the cell phone goes. So, we looked high and low. Then, I suggested he check his portable charger. He thought he remembered having plugged both laptop and phone into it when we were in the living room. He went to his back pack, pulled out the small zip bag that had his charger kit in it, and opened it. Yep, the phone was still attached to the charger.

    Yep, this is pretty close to S.O.P. for us.

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