You know what’s gonna happen with Hip-Hop?
Whatever’s happening with us”
If we smoked out, Hip-Hop is gonna be smoked out
If we doin alright, Hip-Hop is gonna be doin alright
People talk about Hip-Hop like it’s some giant livin in the hillside
comin down to visit the townspeople
We (are) Hip-Hop
Me, you, everybody, we are Hip-Hop
So Hip-Hop is goin where we goin
So the next time you ask yourself where Hip-Hop is goin
ask yourself.. where am I goin? How am I doin?
Til you get a clear idea
So.. if Hip-Hop is about the people
and the.. Hip-Hop won’t get better until the people get better
then how do people get better? (Hmmmm…)
This is what I think in my mind
And this is what I say to them
And this is what I’m sayin, to you check it
– Mos Def, Fear Not of Man
Make games that you love. Make games because you are compelled to, because if they put you in jail, you’d write your game down on napkins and play it with crazy inmates.
Because the game design process: Write -> Playtest -> Revise -> Playtest -> Revise -> Edit -> Revise will grind any love you have for a project right out of you and if that kernel of love isn’t in there, you’ll put out a half-assed project before its done (SINFUL!) or leave it unfinished (which is fine!).
Don’t make games because you want to. Make games because you are compelled to, because you must.
Don’t mortgage your house to pay for the first printing. Go easy, go light, risk only what you can afford to lose and don’t, please don’t risk the house (unless you have 7 houses).
I am more than willing to answer any questions if you have ’em and I don’t know it all but I bet I can find someone will know the answer if/when you have them.
Good luck. Godspeed.