Replicants as SWN starting characters

blade-runner-cityscape

The game starts in a trade hub, a place with  millions or even billions, a place where you can disappear.

Once a game you roll a d20+level to see if you start dying; rolling over 20 means you are dying. If you are, you have to make a Con check every time you do anything strenuous. Failure means you take 1d6+1 hit points of internal damage. Success means you take 1 point of internal damage.

Replicant Production

Combat Model Set stats (STR 16, DEX 18, CON 14, INT 10, WIS 10, CHA 10), easy to detect through Voight-Kampff testing. Class: Warrior or Expert

Pleasure Model Set stats (STR 10, DEX 10, CON 10, INT 14, WIS 16, CHA 18), easy to detect through Voight-Kampff testing. Class: Warrior or Expert

Dangerous Labor Model Set stats (STR 18, DEX 16, CON 14, INT 10, WIS 10, CHA 10), easy to detect through Voight-Kampff testing. Class: Expert

Prototype (roll up stats), nearly impossible to detect through Voight-Kampff testing. Class: Any

Prototype table (roll or pick)

  1. Psychic
  2. Body Double for Faction Leader*
  3. Created by Replicants, one of the first births in the community
  4. Created by corporation
  5. Bodyguard
  6. Former Blade Runner

Equipment

Fake ID’s that will degrade with time

  • When you use a fake ID, roll 1d6. On a 6, the ID is found to be fake by whoever is checking it and will no longer work. Add +1 to the roll for every time you use it.

List of employees of the company that made you

3 knives

1 Revolver

1 Semi-automatic pistol

1 abandoned hovel out of the elements

blade_runner_eye

 

*Great idea from captainapop on a Reddit thread.

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