Greetings Astral Dragon LLC Board of Directors,
Greetings Astral Dragon LLC Board of Directors,
Karpianou Landing, Operation: <<REDACTED>>
Lieutenant Kahi Skene
Dealanaich Platoon, Anahera Company
Since the catastrophe in low orbit with the pre-tech satellite, we have had no personnel losses. The planet is cold and unforgiving as our data indicated. The Kaprianers have the purity to their spirits that the clerics told us they would, tracing their proud lineage back to the noble Perimeter Agencies that link us to Eden, across oceans of time and space.
Successful contact has been made with <<REDACTED>> <<REDACTED>> <<REDACTED>> and were able to successfully <<REDACTED>> <<REDACTED>> <<REDACTED>>.
Requesting <<REDACTED>> and a full compliment of <<REDACTED>> <<REDACTED>>.
When we arrived, our orbit attack group noted a civilian ship in orbit. We decided it was not a threat to our operations and prioritized attempting to gain control of the nanite blanket via the pre-tech satellite system. The crew of that ship, the Pillars of Heaven, are on Kaprianou and have contacted <<REDACTED>>, inspiring a <<REDACTED>> response.
We have not been able to locate this crew of freelance mercenaries. I believe they have access to the pre-tech satellite system, meaning they might have control over the nanite blanket, making them very dangerous to any support we might call in, not to mention they might be using these satellites to gather intel. They are led by a Gudradim, allowing them to employ a cat and mouse guerrilla strategy with sophistication we rarely see among non-military personnel.
The main priorities of our mission are <<REDACTED>> but these freelancers are <<REDACTED>> and <<REDACTED>> while offering a hint of <<REDACTED>>. If they offer no other choices we will be forced to <<REDACTED>> <<REDACTED>> and <<REDACTED>> <<REDACTED>> <<REDACTED>> with full <<REDACTED>><<REDACTED>> <<REDACTED>> <<REDACTED>>.
I like writing the players e-mails about the game as if it was a popular science fiction television show.
Who is Danny Trejo playing? Fanboards are filled with speculation.
I had time to make my second faction turn and things got complicated. It was me, rolling dice alone, saying, “Holy shit!” Looking up rules to clarify this or that and cussing again as the shape of the Guevaran Hegemony’s assault on the Mante Wheel became clear.
The players are on Kaprianou, a TL1 world with a blend of Nigerian and British cultures. They’ve noticed that the 10,000 Tigers army had a Perimeter Agency banner on its flag-pole. The 10,000 Tigers don’t want help from TL4 worlds. They want to get back to modern tech on their own, in their own way.
But there is an A.I. named AR3S on the planet and suddenly, the purpose of the nanite cloud surrounding the planet – to keep an A.I. trapped here. AR3S wanted them to take its phylactery to nearby Circe, a TL4 hub planet. They are stalling AR3S.
They suspect AR3S is in communication with other factions on the planet and suddenly, other factions’ armies start mobilizing towards them.
The players burned down a fleet of galleons heading for an island fortress south of them. The sailors on board died in the ocean of hypothermia while the ships burned into the sea under a hail of laser fire. The players and hired merc NPC’s were in the ocean in their vacuum suits, laser rifles in hand.
General Idowu is the 10,000 Tigers’ southern patrol general. He sent his neice and aide-de-camp, Bisola with the players to guide them. When she felt she had seen too much science and technology, she ritually scarred her cheeks to take herself out of Kaprianou society. Now she’s an Astral Dragon LLC employee.
The players are talking about dropping a car-sized asteroid to the planet’s surface to deter the armies under AR3S’ influence.
NOTE: I forgot a key decision point in the game. AR3S offered the players the coordinates of a Bruxelles class battle-cruiser, left for dead since the Scream if they took AR3S off planet and hooked it up to Circe’s computer network.
They are in the process of turning him down, after a good number of minutes of game time were spent fantasizing about what one could do with such a ship.
At the end of the session Strachan Natana, the Gudridim Hunter, took a small force towards the army with only knives, thinking that they’d kill a few officers and deter the army from its future battle, save a general they befriended from being killed without violating the TL1 world’s strict codes about technology. The game ended on a failed stealth roll. We’ll start from right there next game.
And meanwhile, there is a young A.I. gestating in a village around ruins of an ancient castle. It was funded by a LLC called Witch-Hunters but is now funded by a LLC called Astral Dragon. It is being bred to hunt unbraked A.I.’s that have caused genocide across the sector; its name is 0R10n.
Networked stealth fighters manned by adventure-journalists
The Lalita Navy, consisting of strike ships and the Guevaran Capital Fleet, calling itself, the Most Holy Navy, traded fire. The Lalita Navy was decimated and Guevaran capital ships sustained been damaged in the exchange.
Tensions have been growing between the Guevaran Hegemony’s forces and the governments of the Mante Wheel since their capital fleet arrived in Jurre from the Holy Cluster last month. When clerical law declared a cessation of any pre-tech artifacts being taken off Jurre with strict laws against any ships the clerics declared as having smuggled xenoartifacts out of the system, the Lalita Navy mobilized against the Most Holy Navy.
Cleric Diplomats speaking for the Guevaran Hegemony would not disclose how many of their own forces were lost, nor would they disclose how many Lalita naval officers were captured in the engagement. Dropship pilots on Jurre Station make their living taking artifact hunters onto and off of Jurre during the dangerous geological shifts reported that they personally witnessed several escape pods hit the surface of the planet during the battle.
The Cleric Diplomats would only say that they were attacked unprovoked and plan to take steps to see to their own defense.
Jurre Station is now seething with tension after a firefight between unknown forces and the Guevaran officials. Rumors are a Guevaran was kidnapped but no one has stepped forward to ask for a ransom. Video-files from the violence clearly shows psychic powers being employed against the Guevaran forces along with weapons consistent with Gudridim Hunters. Gudrid is the planet in the Shobhna System, in the Holy Cluster, where most of the Guevaran Space Marines are recruited.
The link between these Gudridim is unclear.
The Comet Dogs were a pirate cartel operating in the Abidah System, centered around the domed cities on Arecilaos just a little over a month ago. When the Most Holy Navy arrived near Jurre, they took over the planetary government, hoping to fight off the Guevaran incursion.
The pirate fleet was manned by former Lalita Fleet officers who received medals in what they called the Bug War and by other sailors whose department was far less reputable.
Just a few hours ago, the Most Holy Navy’s capital fleet entered the Abidah System, taking heavy damage from the difficult-to-navigate comet clouds that have plagued the system since the days of Perimeter Fleet Naval ships patrolling with authority from Olde Earth. The Comet Dogs were ambushed by the capital fleet, moving under the cover of the comet clouds.
Once again, it is not known how many casualties were sustained, nor how many ships were destroyed.
The cities of Areci and New Laos have armed their citizenry and organized them into militias in anticipation of Guevaran Space Marines landing.
The Bulldog Flotilla will continue to document the Guevaran Hegemony’s incursion into the Mante Wheel with journalistic integrity.
Where is Orithya? The Oritheen Legates (or Psi-Cops, as some call them) have been synonymous with law and order in the Mante Wheel for over a century. While the Most Holy Navy decimated Mante Wheel born fleets the Legates were in conflict against the Free Air Society’s terrorism.
Is the destruction of the Lalita Fleet the end of our sector’s last link to Perimeter Navies that linked us to Olde Earth?
It is known that there is a civil war between the Archivists on Eryphyle and Samihah continues. Eryphyllan archivists escaped Guevaran holding cells on Jurre Station. More on this as it develops.
If you want to keep an eye on the powerful and make sure the sector’s governments are kept honest, please consider clicking on the link below and keep our bulldogs among the stars where the news happens…
Bulldog Flotilla Press, a fictional group of journalists in our Stars Without Number game, is not to be confused with Bulldogs!, which while Space Opera awesome, is a different flavor of pew-pew-pew fun.
It was a session rife with mechanical problems as my wi-fi shit the bed.
They have a Free Merchant Frigate, the Pillars of Heaven, homage to Big Trouble in Little China: “We really shook the Pillars of Heaven, didn’t we, Wang?”
The players got back to Kaprianou to find that some local scouts tried to make their way onto the island and got shot up. They met with the local general of the 10,000 Tigers’ army and made peace. The TL1 army has an emblem on its banner from the Perimeter Agency that was in charge of hunting down rogue artificial intelligences but they carry board spears and wear armor made from lizard hide and bamboo.
The game ended with Deiter and Arkady floating in orbit, trying to hack into the pre-tech satellite that controls the planet’s nanite cloud, hoping to piggy back onto its comms so the ship can more easily communicate with the surface. Arkady nailed his Pre-tech roll and got in, found out that there are still working comms down on this TL1 planet and an AI called AR3S tried to hack past their firewall but failed.
And that is where we ended it. I reckon it is a good sign that we desperately wanted to keep gaming. I need to do another faction round since it took some time to get their ship.