Burning Greyhawk, Comic Strip AP, Episode 6

archer-and-hawk

MP3

After Session Thoughts

I was hoping for some time to let the Range & Cover mechanics breath a bit, have some arrows and fireballs flying around the back-alleys of Greyhawk but the dice decided and death was swift.

Accererak is in the mix! I was excited when I heard that the Tomb of Horror‘s demi-lich was back in action in Tomb of Annihilation. This episode pre-dated that announcement by a few weeks.

Thanks again, Rich for the wonderful editing and playing.

What is Comic Strip AP?

Comic Strip AP started as a short, 10-15 minute actual play of Dungeon World at the end of every episode of Discern Realities. It is like sprint training for GM’s, really making me think about how I manage a 15 minute time range.

I wouldn’t want to play every game like this but it is a fun weekly exercise.

If you like this, you might like the Sorcerer game Rich and I played, where demons are buildings in New York City.

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Art

General Research Division, The New York Public Library. “Buteo Cooperii, California Hawk.” The New York Public Library Digital Collections. 1860. http://digitalcollections.nypl.org/items/510d47d9-5741-a3d9-e040-e00a18064a99
General Research Division, The New York Public Library. “Franc-archer, archer de la garde : 1460.” The New York Public Library Digital Collections. 1910. http://digitalcollections.nypl.org/items/510d47e4-4971-a3d9-e040-e00a18064a99
Burning Greyhawk, Comic Strip AP, Episode 5

Burning Greyhawk, Comic Strip AP, Episode 5

gloam circle

Episode 5

MP3

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Threads

Reading about Greyhawk in old school forums is kind of like reading about a religion with many different sects. I have found it fascinating and often inspiring.

Dragonsfoot: Talk to me about Gloams

In the Gord the Rogue books, specifically in City of Hawks, Gord travels to the Shadowplane and encounters evil beings known as “gloams”. The leader of these monsters, called Imprimus, is referred to as a vampire lich.

Does anyone know anything more definitive about Gloams and specifically Imprimus, such as a monster description and/or stats?

Dragonsfoot: About Vecna

Vecna’s not from Greyhawk.

Reddit: Greyhawk synopsis from the upcoming Tales of the Yawning Portal

Greyhawk, the pinnacle of D&D settings, is reduced to a few blurbs here and there in WotC’s new supplements.

Sad state of affairs, really.

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NPC’s

Mavis, Tanday the Gloam-walker’s apprentice

Harkhim, Tanday the Gloam-walker’s lost apprentice

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Art

Manuscripts and Archives Division, The New York Public Library. “Diagram of an eclipse of the sun, with the moon casting a shadow cone.” The New York Public Library Digital Collections. 1260. http://digitalcollections.nypl.org/items/510d47da-e574-a3d9-e040-e00a18064a99
British Library. “Castles and their Heroes…With Illustrations, etc” British Library Flickr. 1891. https://flic.kr/p/hWA5wk
Burning Greyhawk, Comic Strip AP, episodes 3 & 4

Burning Greyhawk, Comic Strip AP, episodes 3 & 4

Copy of Greyhawk

Episode 3

MP3

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Episode 4

MP3

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NPC’s

Gazer of Homlet is played by Felicia Pearson

Kieren Jalucian is played by Rami Malek

Tanday the Gloam-walker is played by Forest Whitaker

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Thoughts

One thing I’m looking for in between episodes is how much freedom I have as a GM to frame the scene. Did we end on a cliffhanger that means we have to start in the very next moment? Was Rich taking his character into motion, going about the next item on his task list? Is there a way I can prod at a bunch of beliefs all at once? Is there a consequence to an action that should hit the table?

Reflecting on Dreamation 2016

I dipped my toe back in the convention waters with Metatopia last year and knew I’d be going back to Dreamation this year. It was nice to be back.  I attend cons like a grown-up now. When I yawn after midnight, I go to sleep. I wake up and hit up the morning gaming slots. I eat every meal and come home tired but not exhausted. It only took me until 40 years old to begin to get this right.

Walking into the con and being surprised at faces I didn’t expect to see, putting names to G+ avatar pics and turning online acquaintances into friends is a wonderful process. Rooming with Rob and talking about our day’s gaming while we dealt with the hotel’s dry air but moisturizing our legs is one of those wonderful and awkward game con moments that I missed.

Game-wise, I have to figure out how I want to interact with game conventions because it isn’t clear to me. I love games and love gaming but I’m not sure 4 hour one-shots are where its at for me.

My favorite games are fun in cons but not as fun as they are after a dozen or more sessions. I don’t have any interest in Burning Wheel blood opera, with lots of Beliefs arming and pointing the characters at one another like that scene from Resevoir Dogs.

reservoir

This weekend I ran Sorcerer in a science fiction setting that I wrote down years ago and never did much with. My problem with Sorcerer is that the first session is always good but the second session is always an order of magnitude better. I GMed 3 solid sessions of Sorcerer this weekend but left the table wishing I could play a second session.

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Thanks to Rachel tipping me off via IM last week, I played in the Thousand Arrows Long Con/Kristacon, a 3 session game about Samurai invading Korea in the midst of an attack of the Dragon King’s sea monsters. The game had its moments and its problems. I’ll dissect and critique later. It feels wrong to start in with a scalpel while the organizers and GM’s are still recovering from sleep deprivation after their hard work. The game was on the morning slot of Friday, Saturday and Sunday.

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For now, Brennan should be happy that he has a Powered by the Apocalypse Hack that is coming along well. James should be happy that his passionate work exposed me to a period of history I knew nothing about and has instilled in me a powerful passion for learning more about it. Brand should be happy that I could listen to him talk about any historical period for as long as he cares to talk about it. Krista should be happy that I am not sure I have ever disliked a PC/NPC as much as I disliked her General Gwon.

I am wondering if some kind of 3 session long-connish format is where my sweet spot might be. I’d enjoy running one table of 3 or 4 for 3 sessions over a weekend. However, it is a gamble for all of the players involved.

It would be neat to play a full season of Primetime Adventures

or a long-con of Shock: (maybe the building of a generation trip, the journey and then the arrival)

or even Burning Wheel (in which there is an uprising against the human dukes, dwarven princes and elven etharchs by the crafts-folk and peasants)

or Torchbearer (in which there are 9 dungeons are taken down by 3 tables of adventurers over 3 sessions, divvying up the adventurers based on the intel by the delving guild’s leadership).

It was that kind of con – a come home and write about game ideas kind of con. It was a smile thinking of friends kind of con. It was a write notes about game moments to write about later kind of con. It was a make new friends kind of con.

Which is to say it was the best kind of con.

7 Knights for the Riverlands

During our last Burning Wheel game Swordlord Zora seized control of a 400 person Rostlander army with 7 knights among them. I looked to my Swordlords pinterest board and found some decent knights and wrote up a short blurb on each.


Lady Liva the Young: a squire of Lord Drazj, she was knighted after holding a bridge during her Swordlord’s retreat. Her family’s lands was among the first to be taken by Brevoy when this conflict escalated. Her family’s True Sword is said to be captured by Brevoy and held by a Brevosi lord.


Sir Jeppe Sokka-Drazj: Jeppe is the knight who reported directly to the castellan; he is called the House Butcher behind his back in whispered tones, referencing the bloody work he did for his Swordlord. His father was raised to knighthood from distinguished service in Rostland’s army.


Lady Thea the Dawn-killer: one of the most celebrated tourney knights in Rostland before turning her eye to war. She has taken to it, known for surprising a small army of Brevosi soldiers before they had woken and butchering them in their tents.


Sir Karl the Saint: Is said to have traded away his True Sword, left his lands to his heir and took up errant knighthood because of a holy calling. Same say that he will be a Sword Saint when he perishes.


Lady Eliska Nemec – Her family held a border fort near Brevoy for years before Lord Drazj commanded them to pull her forces out to protect his retreat. The Nemec line can trace their lineage back to one of the original 7 Swordlords but their True Sword was lost centuries ago.


Sir Noah the Tree: He is an old knight who folk jest is old as many oak trees. In his youth he was a fine tourney knight but has since trekked from Swordlord to Swordlord, pledging his service for a time but leaving before setting down any roots.


Lady Pavla Drazj – a distant elder cousin of Lord Drazj whose True Sword was broken in a battle with the barbarians in the west. She was captured by a war band and sold into slavery but returned of her own accord.